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'Sense' - human faces and movement, spoken words, typed text, web data and data from sensors connected to it. (inputs)

'Think' - using a program that you have written with the Picoh block programming app (Windows), Scratch for Picoh or Python. (process inputs according to a program and activate outputs) 

'Act' - with two servo motors it can nod and turn its head to any position. A third motor moves its lips. It can speak any words you give it or generate within your program. It has an LED matrix with pupils and eyelids that you can control as if they were motors, and you can design its eye shapes and expressions. Its base can light in any colour you fancy. (outputs)
About Picoh
Picoh is a programmable robot head. It has three motors that move its head and lips, and a screen that displays eyes. 
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Connected to a computer Picoh can be programmed to sense, think and act. What it does, how it behaves is completely up to you. There are several ways that Picoh can be programmed.  
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Picoh can be programmed using the Picoh App, Scratch for Picoh or Python. This page has resources to help you get started programming robot .
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Instructions for setting these up are here. When you've done that, select the tool below to start learning to program.
Picoh App
Introduction
The Picoh app allows you to easily write programs to make your robot 'think', sense and act. Take a five minute tour of the app.  
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Programming Tutorial
Step-by-step introduction to programming Picoh.   
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Programming Puzzles
Not everyone likes tutorials. Perhaps you prefer to learn to make Picoh work by solving little coding puzzles. Click to open the puzzle within the app or use Open Ohbiverse Download from the File menu.
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Programming Projects
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Code Snippets
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Scheme of work
​This course provides a sequence of inspiring activities that can be used to help children develop the skills needed to find computational solutions to messy real world problems. As they work through creating computer programs for human like behaviour such as smiling, blinking or telling a story they are able to adopt and develop core competencies associated with computer programming including the understanding and use of logical reasoning, the adoption of an iterative approach and the need for perseverance. They are also introduced to core programming concepts including sequencing instructions, repetition, conditionals and variables.
 
The course consists of 4 sequences of 6 lessons that may be used flexibly for example taught as a single block or split up and taught over a term a year over four years. Each lesson takes around an hour and is devised to be delivered by a teacher working with a class of children.

Note the software features a simulation of Picoh that children can use to allow a larger number of children to program and debug their programs at the same time.

Minimum resources needed:


  • ​One assembled Picoh
  • A site licence for the Picoh graphical programming application (if using the Picoh app on more than 1 computer)
  • Windows 10 computers with the Picoh graphical programming application installed 
  • Headphones or speakers for the computers​
Sequence 1 (Year 3/Grade 2)
​
Lesson 1: Shaky Sequences

Plan | Present
Lesson 2: Key Moves
Plan | Present
​Lesson 3: Over and over
Plan | Present
Lesson 4: Multitasking
Plan | Present
Lesson 5: Talk and move
Plan | Present
Lesson 6: Debugging
Plan | 
Present

Sequence 2 (Year 4/Grade 3)

Lessson 1: Blinks like me

Plan | Present
Lesson 2: Scaredy Eyes
Plan | Present
Lesson 3: Variable Counting
Plan | Present
Lesson 4: Repeat Until
Plan | Present
Lesson 5: Two Variables
Plan | Present
Lesson 6: Debugging
​Plan | Present
Sequence 3 (Year 5/Grade 4)

Lesson 1: Time

Plan | Present
Lesson 2: If-then-else
​Plan | Present
Lesson 3: Nesting Ifs
Plan | Present
Lesson 4: Broadcast
Plan | Present
Lesson 5: Broadcast More
Plan | Present
Lesson 6: Debugging
Plan | Present

Sequence 4 (Year 6/Grade 5)

Lesson 1: Picoh Puppet

Plan | Present
Lesson 2: Picoh Poet
​Plan | Present
Lesson 3: I'm Sleepy
Plan | Present
Lesson 4: Picoh Pet
Plan | Present
Lesson 5: Welcome
Plan | Present
Lesson 6: Debugging
​
​Plan | Present
Shared Programs
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Scratch for Picoh
Scratch for Ohbot (runs in the browser) - available for Windows, macOS or Chromebook
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Python for Picoh
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OH
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​Ohbot Ltd. 2A Halliday's Mill, London Road, Chalford, Gloucestershire, GL6 8NR, UK
Copyright © Ohbot Ltd.  All rights reserved.
​Ohbot
® is a registered trademark of Ohbot Ltd.
  • OH
    • Educators
    • Makers
  • About
    • Our Story
    • Follow Us
    • Contact
  • Shop
    • All Robots
    • Ohbot Assembled
    • Ohbot Kit
    • Picoh
    • OhbotApp2
    • Accessories
    • Resellers
  • Get Started
    • Ohbot Assembled
    • Ohbot Kit
    • Picoh
    • Accessories
    • Technical Notes
    • Languages
    • Support
  • Learn
    • Picoh
    • Ohbot
    • AI
    • Robot Work
    • Share